Tofik RUN Art direction



01
The visual direction defines how Tofik, his opponents and the environments belong to the same game. The work follows a shared character and world canon across distinct locations.


02
The scenes below show the range of settings through assets used on the project’s website. Each location has its own palette and landmarks while keeping the same readable, stylised character.
03
This is art direction for a game world. It is not a claim that all of the environments shown have shipped as playable levels.
Credits
- Project lead and art director
- Jean Ivanov
