JEAN
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About
- Name
- Jean
- Does
- I design brands, websites and apps, and build the AI systems that make them
- Works
- 41 works for 27 clients, 3 of them closed (label and teaser only)
- Clients
- Yandex Qazaqstan, adidas TERREX × JILT, Symphoria, GoodBridge, Sweets, Tofik RUN, Bestee, Lucem, Black Ice AI, Qazaq Garden, Socrash.ai, Mobilica, Apex Overland, Human First, Qazcorn group, Colossus, JAR, Panterra, OIYNUP, BaitApp, JILT, INIP, TimeApp, TIMEFEST, LEO, INKAS, CheckAllNow
- Data
- works.json
I’m Jean, an independent designer based in Almaty. I work across brand identities, websites and digital products, from the first conversation to launch and handover.
Kinds of work
- Brand
- 10
- Websites
- 10
- Client panels
- 0
- Product UI
- 7
- Presentations
- 4
- Video
- 1
- Print & social
- 4
- Images
- 3
- AI systems
- 2
- Industrial design
- 0
- Naming
- 0
- Packaging
- 0
- UX research
- 0
- Merch
- 0
- Hospitality
- 2
- Travel
- 1
- Mobility
- 3
- Media
- 1
- Food
- 4
- Kids & education
- 6
- Beauty
- 1
- Real estate
- 0
- Events
- 9
- Other
- 10
- Healthcare
- 1
- AI & legal technology
- 3
Works
* Yandex Qazaqstan
- Work
- Event visuals & badges
- Kind
- Images
- Industry
- Mobility
- Year
- 2026
- Done
- Screen imagery and a badge system for the launch of rovers and robotaxis in Almaty.
- Case_text
- I developed screen imagery and badge designs for Yandex Qazaqstan’s autonomous-transport launch. The visual system brings together the event’s digital stage and physical materials. Courtesy City places people at the centre of the scene: a rover and a robotaxi give way at a pedestrian crossing. Restrained city geometry, a mountain horizon and turquoise transport connect the idea to Almaty. The badge designs apply the same brand language through typography, cropped graphic elements and a silver-and-turquoise palette. The images show the screen direction and designed material applications.
* adidas TERREX × JILT
- Work
- Event communication
- Kind
- Print & social
- Industry
- Events
- Year
- 2026
- Done
- Static posts and artist announcements for a mountain music event by adidas TERREX and JILT.
- Case_text
- As part of JILT, I worked on the visual communication for adidas TERREX Hike & Bass. The materials bring together the mountain setting, the music programme and the adidas brand. My part was the static posts: the artist announcements, the poster and the stories. The set videos with their title cards and the arch by the lake were made by others; they are shown here as the event around the posts.
* Symphoria
- Work
- eDiscovery & product design
- Kind
- Product UI
- Industry
- AI & legal technology
- Year
- 2024
- Done
- Interfaces and visual communication for finding connections in complex evidence.
- Case_text
- I designed interfaces and presentation materials for Symphoria, an eDiscovery platform by Black Ice. The work followed my decks for Black Ice: the company presents Symphoria as the successor to SARA, its flagship platform. The product helps make large collections of documents and relationships understandable for legal and analytical work. The central design problem was to keep the graph, the source evidence and the analyst’s questions connected. Entity cards, contextual panels and conversational search turn a dense information space into a sequence of manageable decisions. The presentation work explains the same system at a different scale: from the overall workflow to a specific interface and its role in an investigation.
- Work
- Brand identity
- Kind
- Brand
- Industry
- AI & legal technology
- Year
- 2024
- Done
- The Symphoria mark and its lowercase wordmark.
- Case_text
- Symphoria is an eDiscovery platform by Black Ice for litigation, arbitration and investigations. Its mark is a black square with diamond-shaped modules, and the name beside it is set in lowercase. The same mark works at every size, from the logo on the landing page down to the browser icon of the platform. A line graphic with document markers carries the theme of tracing connections.
* GoodBridge
- Work
- Brand & digital
- Kind
- Brand
- Industry
- Other
- Year
- 2024
- Done
- A coherent identity, website and visual language for a form-building platform.
- Case_text
- I designed GoodBridge as a bridge between a business and the people it wants to understand. The work brings the identity, website and product communication into one visual system. The website makes the service tangible: visitors see the interface, an example questionnaire and the steps from creating a form to receiving an answer. Colour, modular shapes and service-specific patterns give the system room to grow. The same elements work in a presentation, a product guide and a social post.
* Sweets
- Work
- Commerce & cake builder
- Kind
- Websites
- Industry
- Food
- Year
- 2026
- Done
- A complete shopping experience, from designing a cake to placing an order.
- Case_text
- I designed and built the Sweets online store around the way people choose a cake. The project includes the storefront, a cake builder, the ordering journey and the tools for managing the catalogue and orders. The builder lets a customer choose a shape, size, flavour, colour and decoration, then add an inscription or an image. Product photography and a clear sequence of choices keep the result tangible throughout the process. The service continues through the basket, delivery or pickup, customer accounts and loyalty mechanics. Mobile interfaces carry the same visual language and purchasing logic. The website is built and available for catalogue editing and day-to-day operation by the client.
- Work
- Mobile apps
- Status
- In progress
- Teaser
- iOS and Android app shells, built and tested on a device, not in the stores yet.
* Tofik RUN
- Work
- Art direction
- Kind
- Images
- Industry
- Kids & education
- Year
- 2026
- Done
- A connected visual world for Tofik RUN.
- Live
- tofikrun.kz
- Case_text
- A character, a threat and a world with its own rules. Art direction connects the game’s environments and characters with its public presentation. The cinematic follows Tofik into the forest village and a confrontation with its boss. The full film was used on the game’s website before release. The world studies explore distinct palettes and landmarks. These visual assets do not imply that every environment has shipped as a playable level.
- Work
- Website
- Kind
- Websites
- Industry
- Kids & education
- Year
- 2026
- Done
- A three-language website introducing Tofik and his game world.
- Live
- tofikrun.kz
- Case_text
- Tofik RUN needed a public introduction with the energy of the game itself. The landing page combines a large illustrated first screen, poster-like typography and a sequence of character and world scenes. The site runs in Kazakh, Russian and English. Its role is to introduce the character, the threat and the worlds of the game, with a consistent visual language across the different language versions. My role in the wider project is project lead and art director. This case focuses on the website and the visual material produced for it.
- Work
- Video & animation
- Kind
- Video
- Industry
- Kids & education
- Year
- 2026
- Done
- Tofik RUN in motion: a film, a trailer, storyboards, an ad, end cards and loops for screens.
- Case_text
- Tofik RUN is a mobile runner game for the Tofik juice and tea brand, made for children aged 5 to 13. For the game I made the video around it: a trailer that dives inside the bottle, four colour storyboards, end cards, loops for outdoor screens, a 25-second ad and test scenes. Miras wrote and produced the series’ first film, “The Rescue of Forest Dawn”, from the package I assembled: Tofik’s character sheets, each accepted one by one, and stills of the nine worlds. After my acceptance the film went onto tofikrun.kz.
* Bestee
- Work
- Brand book
- Kind
- Brand
- Industry
- Beauty
- Year
- 2026
- Done
- A visual identity and brand book for a beauty marketplace.
- Live
- bestee.kz
- Case_text
- Bestee brings beauty products and their creators into one marketplace. The identity uses a floral sign, a restrained dark blue and cream palette, and a system of packaging and digital applications. The brand book carries the identity across screens, parcels, wrapping and larger-format placements. These images are presentation mockups of the design system, not photographs of installed advertising. The scope shown here is the identity and its applications. The marketplace itself is developed by the client’s engineering team.
* Lucem
- Work
- Website & clinic workspace
- Kind
- Websites
- Industry
- Healthcare
- Year
- 2021
- Done
- A clinic website that takes a patient from choosing a doctor to booking a visit.
- Case_text
- I designed the public website and the clinic workspace as two sides of the same service. Patients need a clear way to choose a specialist; the clinic needs an organised view of appointments and activity. Doctor pages bring specialisations, qualifications and appointment times together. A quiet purple palette and clear type hierarchy keep the medical information easy to navigate. The internal interface covers appointments, patient cards and statistics. The work connects the public booking journey with the team’s everyday tasks.
* Black Ice AI
- Work
- SARA presentations
- Kind
- Presentations
- Industry
- AI & legal technology
- Year
- 2023
- Done
- Decks that explain SARA (Suspicious Activity Risk Awareness), the investigation platform of Black Ice AI.
- Case_text
- SARA (Suspicious Activity Risk Awareness) was the flagship platform of Black Ice AI. It brings company registers, ownership records and watch lists into one network of people, companies and the links between them. I designed the decks that explain it. The joint pitch deck with Open Ownership walks from the problem to the product: what financial crime costs, where SARA takes its data, how it recognises the same company or owner across jurisdictions and how it can be deployed. The title slide carries the marks of Black Ice, socrash.ai, Open Ownership and Senzing. The corporate deck presents the company and the platform as a whole: the solution overview, how it works and the data it covers. SARA was later succeeded by Symphoria, which has its own case.
- Work
- Research proposal deck
- Kind
- Presentations
- Industry
- Other
- Done
- «Advancing American AI», a research proposal by Black Ice AI and the RVL lab at Purdue University on reinforcement learning for language models.
- Case_text
- «Advancing American AI» is a research proposal by Black Ice AI and the RVL lab at Purdue University. It argues for feedback-based reinforcement learning that keeps language models aligned with human intent, and applies the idea to security clearance in the US government. I designed the deck: dark slides lit in green and blue, red slides for the problem, and diagrams for the proposed method, from the supervisors that check truthfulness, fairness and safety to an adaptive layer on top of a frozen model. The deck also introduces the lab’s earlier work and SARA, the investigation platform of Black Ice AI.
* Qazaq Garden
- Work
- Website
- Kind
- Websites
- Industry
- Hospitality
- Year
- 2026
- Done
- A three-language website for twelve cabins in the Almaty foothills.
- Live
- qazaqgarden.kz
- Case_text
- Qazaq Garden is an eco-hotel in the mountains outside Almaty. Its website brings the cabins, terraces and surrounding landscape into one place, with a separate gallery and practical details for each stay. Guests can browse the cabin catalogue, compare amenities and continue to the hotel’s existing booking system. Russian, Kazakh and English versions share the same structure. The visual direction follows the hotel’s own photography: large views of the landscape, restrained sage green and a serif paired with a clear sans serif. The team can update photographs, descriptions and prices through its content panel.
- Work
- Photo direction
- Kind
- Images
- Industry
- Hospitality
- Year
- 2026
- Done
- A photographic library for cabins, terraces and the places between.
- Live
- qazaqgarden.kz
- Case_text
- The hotel supplied a large collection of photographs. The task was to select and organise the images so a guest could understand both the character of the place and the differences between individual cabins. The library groups exterior and interior views by accommodation, with separate collections for the terraces and shared spaces. Images were prepared for the website and its editable galleries; the photography itself belongs to the hotel.
* Socrash.ai
- Work
- Brand identity
- Kind
- Brand
- Industry
- Other
- Year
- 2022–2024
- Done
- A lettermark and a curious robot for an AI writing product.
- Case_text
- Socrash.ai was a writing and content-marketing product. Its identity paired a custom wordmark and compact “sh” sign with Krash, a turquoise robot developed as a recurring character. The system extended into the product presentation, social posts and packaging mockups. The friendly character gave the interface and communication a recognisable centre. The identity extends across the product, its website and launch communication.
- Work
- Website
- Kind
- Websites
- Industry
- Other
- Year
- 2022–2024
- Done
- A website introducing an AI writing assistant.
- Case_text
- The Socrash.ai landing page explains the writing product through a clear first screen, a prominent mascot and product examples. The visual language connects directly to the brand and application. The landing page introduces the writing product, while the About page explains the people and idea behind it.
- Work
- Product UI
- Kind
- Product UI
- Industry
- Other
- Year
- 2022–2024
- Done
- An editor, a creator workspace and the settings around them.
- Case_text
- The application design centres on writing and editing content. The interface work covers the editor, a creator view and workspace settings, with supporting style and format controls. The workspace keeps writing, formatting and account controls within one consistent interface.
* Mobilica
- Work
- Website
- Kind
- Websites
- Industry
- Mobility
- Year
- 2026
- Done
- Two websites for vehicle leasing: a brand showcase and a route for taxi drivers.
- Live
- mobilica.kz, taxi.mobilica.kz
- Case_text
- Mobilica needed its main vehicle showcase and taxi-driver landing page moved from Webflow into a maintainable website system. Both versions support Russian and Kazakh. The work brought together the car catalogue, a financing calculator and the questions a driver needs answered before applying. Each site keeps its own audience and navigation while the content can be managed centrally. The two sites carry the Mobilica identity from the brand book I made through the interface, photography and service pages.
- Work
- Brand book
- Kind
- Brand
- Industry
- Mobility
- Year
- 2025
- Done
- A brand book for a car-ownership service: logo, colour, 3D illustrations, communication rules and applications.
- Case_text
- The brand book sets the Mobilica identity in one document: the logo and wordmark, the blue palette with its gradient, glossy 3D illustrations and the rules for how the brand speaks. It carries the identity onto outdoor advertising, merchandise and stationery, so every surface reads as one brand.
* Apex Overland
- Work
- Website
- Kind
- Websites
- Industry
- Travel
- Year
- 2026
- Done
- An English-first website for expeditions and camps in Central Asia.
- Live
- apexoverland.kz
- Case_text
- Apex Overland organises remote camps and overland travel in Kazakhstan and Central Asia. The website introduces the destinations, fleet and ways to stay through large landscape and camp imagery. English is the primary language, with Russian as the second version. Tours, destinations and vehicles have their own content collections, so the operator can maintain the catalogue after handover. The image library combines camp photography with art-directed visualisations. These pictures present the travel offer and visual direction; they are not evidence of a completed expedition.
* Human First
- Work
- Website
- Kind
- Websites
- Industry
- Media
- Year
- 2026
- Done
- An editorial website for an agency working in online education.
- Live
- human-first.ru
- Case_text
- Human First works with online-education businesses on sales and long-term customer relationships. Its website brings the agency’s services, podcasts, articles, social content and merchandise into one editorial presentation. I designed the landing on top of the agency’s identity: photography, large type and the media feed come together in one editorial page. The site includes case material, publication formats and a merchandise presentation, with content maintained by the client team. The imagery shown is drawn from the site’s own art direction and asset library.
* QAZCORN, PARTYCORN, Eurasia Foods
- Work
- Websites
- Kind
- Websites
- Industry
- Food
- Year
- 2026
- Done
- Three related food businesses, each with its own website.
- Live
- qazcorn.kz, partycorn.kz, eurasiafoods.kz
- Case_text
- QAZCORN, PARTYCORN and Eurasia Foods belong to one group, but speak to different buyers. The work gives each business its own front door, from branded popcorn to event service and wholesale supply. The QAZCORN site uses the product range as its organising idea: distinct flavour colours, large packs and short explanations. The related sites adapt the structure to their own offers instead of repeating the same page. Each website has Russian and Kazakh versions. Product and supply imagery comes from the project’s own visual library; commercial prices are not part of the public presentation.
- Work
- Print and social
- Kind
- Print & social
- Industry
- Food
- Year
- 2026
- Done
- Product catalogues, a distributor post and story, and an X-banner.
- Case_text
- Two product catalogues for the group’s wholesale buyers, both in A4 landscape. The QAZCORN and Eurasia Foods catalogue gives each popcorn flavour its own page and sets out the grains and pulses of Eurasia Foods and Tomka; the Nectar catalogue covers mixes for popcorn, slush and cotton candy. Pack weights and descriptions come from the labels in the product photographs, and each price is an empty box the sales team fills in. Each catalogue exists as a print file with 3 mm bleed and as a PDF where prices can be typed in. The same look carries into a distributor search post and story, set on the group photo from the product shoot, and an 80 × 180 cm X-banner whose QR code leads to the QAZCORN Instagram.
* Colossus
- Work
- Presentations
- Kind
- Presentations
- Industry
- Events
- Year
- 2026
- Done
- A 1920×1080 slide system for a concert and event venue in Almaty: the events deck in three languages and a commercial proposal in the brand book's typography.
- Case_text
- Colossus holds concerts and events in a former printing house in Almaty. The venue works with event organisers and brands and presents itself to the city and to investors, and each audience has its own deck at 1920×1080. The slides take their look from the brand book: black and cold white, heavy italic headlines, the colossus® wordmark and photographs of the venue itself. The events deck set the standard for the others: seventeen slides in Russian, English and Kazakh, from the two halls to the order of work. The commercial proposal is set in the brand book's type, Helvetica Neue Condensed Black with upright and italic letters mixed in one word, and carries the wordmark and page footers.
- Work
- Brand book
- Kind
- Brand
- Industry
- Events
- Year
- 2025–2026
- Done
- A brand book for a 3,200 m² concert and event venue in Almaty: a monochrome identity, logo rules, seasonal colours and applications.
- Case_text
- Colossus hosts concerts, corporate events and festivals, and runs its own festival JAR and the JILT party series. The brand book gives all of them one voice: a monochrome palette from white to graphite, a logo that is never recoloured and headlines that mix upright and italic type. Six seasonal colours let the brand change its clothes between seasons without losing its face; every use of them is agreed with the identity authors.
- Work
- AI outreach agent
- Status
- Under NDA
- Teaser
- An outreach agent that works inside the client's own workspace, with an editorial policy for outgoing letters.
* JAR
- Work
- Event series and brand
- Kind
- Brand
- Industry
- Events
- Year
- 2025
- Done
- My own series of indie and alt-rock nights in Almaty: I organise it with a team and made its brand, posters and decks.
- Case_text
- JAR is my own series of indie and alternative-rock nights in Almaty. Not concerts but cultural events: rock in Russian and Kazakh, new bands and fresh names. At JILT we brought new DJs to the public; at JAR we do it for bands. I run JAR with a team, from the idea to the night itself: the concept, the venue and the stage, the bands, the light and the people who come. The brand is mine too: the mark with its burst, the posters and announcements for every night, the badges and the decks for partners. The first JAR opened on 2 August 2025 at Asylum Almaty with six local bands, and JILT carried the night on until morning.
* Panterra
- Work
- Website
- Kind
- Websites
- Industry
- Events
- Year
- 2026
- Done
- A three-language website for a technical production company: a projects index with filters, archive project pages and a company page.
- Case_text
- Panterra Event Productions rents out and installs light, sound, video, truss, special effects and domes, and is the technical partner of the Colossus venue in Almaty. The second version of its site, in Russian, Kazakh and English, leads with proof: a projects index filtered by service, event type and year, and eight archive pages built from the company's own photographs of 2008–2015. Every date and place on the site names its source: camera metadata, the company's presentations or the press; where something is not confirmed, the page says so. The palette follows the blue of the company's 2018 logo on dark steel, with straight type and thin lines drawn like truss.
* OIYNUP
- Work
- Brand & world canon
- Kind
- Brand
- Industry
- Kids & education
- Year
- 2026
- Done
- Brand of a children’s learning universe and its world: three shape heroes, their skins and the places they play in.
- Live
- oiynup.kz
- Case_text
- OIYNUP is a learning universe for children from two to ten: animation, a game and interactive toys rooted in the culture of the Turkic peoples. Its canon covers the logo with a winking O, the palette, the type and the game versions of three shape heroes from the animated series «Мир Форм»: Kvadrik the cube, Tria the pyramid and Domalak the sphere. Each hero carries its own colour and a wardrobe of skins, from a firefighter to a dinosaur. The world around them is planned as six biomes with the steppe as the flagship, and the game modes, the interface and the companion device grow from the same canon.
- Work
- AI voice system
- Status
- In progress
- Teaser
- A voice path for a child's device. The pilot is paused and the product is not final.
* BaitApp
- Work
- Product UI
- Kind
- Product UI
- Industry
- Kids & education
- Year
- 2026
- Done
- An app for Baiterek School that turns learning into a role-playing game: quests, quizzes, avatars and rewards.
- Case_text
- BaitApp is a mobile app for iOS and Android that turns school learning into a role-playing game for students from grades 1 to 11. Children earn Bytes, the app’s one currency, in quizzes, quests in four directions (education, family, sport and hobby) and mini-games, and spend them on avatar outfits and real goods from the school shop. The work covered the game design document, the interaction framework, wireframes of the children’s part in nine sections, the final screens in the purple and yellow direction, the interface kit and a prototype. The characters, badges and scene illustrations were made for the same system.
* JILT
- Work
- Logo and first posters
- Kind
- Print & social
- Industry
- Events
- Year
- 2024
- Done
- The JILT logo, now tattooed on about two hundred people, and the posters of its first nights in 2024.
- Case_text
- JILT holds electronic-music events in Almaty. My main work for it is the logo: a block mark in orange and black that holds up in a dark room, on the LED wall behind the DJ, over the videos from its nights, on badges and signs. I also made the posters of JILT’s first nights in 2024, from Testing in Progress in March to the Halloween Episode 2 in November. I no longer design JILT’s posters. At JILT’s second birthday about thirty guests had the mark tattooed. By now it is around two hundred people.
- Work
- Kind
- Print & social
- Industry
- Events
- Year
- 2024
- Done
- The practical printed pieces behind a night out.
- Case_text
- The JILT identity continues through the objects and signs used at the event: staff badges, cloakroom numbers and navigation. The same high-contrast language helps these small pieces remain legible in a busy venue. The selection here focuses on the design system and operational print, without publishing payment QR codes or commercial menus.
* INIP
- Work
- Brand book
- Kind
- Brand
- Industry
- Other
- Year
- 2022
- Done
- An editorial identity documented in a twenty-spread brand book.
- Case_text
- The INIP brand book pairs black and white layouts with a fine, high-contrast serif and a direct typographic voice. Looser illustration introduces a different register inside the otherwise restrained system. The brand book turns the identity into a usable system: principles, graphic rules and examples of application. This case presents the identity and its design documentation.
* TimeApp
- Work
- Product UI
- Kind
- Product UI
- Industry
- Other
- Year
- 2022
- Done
- A mobile interface for finding places and paying for time.
- Case_text
- TimeApp brings places and time-based offers into a mobile interface. The design work includes discovery, venue information and the screens around using the service. The green accent connects the app with its physical communication and the related TIMEFEST work. The views shown here are the original portfolio layouts and interface presentations. I designed this product in 2022. The case does not imply that the app is currently available in stores.
* TIMEFEST
- Work
- Festival identity
- Kind
- Brand
- Industry
- Events
- Year
- 2022
- Done
- Identity, posters, posts and wayfinding for a one-day festival paid for by the minute.
- Case_text
- TIMEFEST was held on 11 June 2022 at The Patio SmArtPoint in Almaty by TimeApp, the pay-per-minute app, and SmArtPoint. There was no ticket: guests came in through the app and paid for the minutes they stayed. The identity is green on black. A ribbon twisted into a figure eight, with the festival’s name printed along it, runs through the posters and their moving versions. Green arrows and signs led guests from the street to the two stages, the bars and the games.
* LEO
- Work
- Product UI
- Kind
- Product UI
- Industry
- Other
- Year
- 2024
- Done
- A meditation and affirmation app: the LEO sign, a dark interface and the screens from sign-up to the profile.
- Case_text
- LEO is a mobile app for meditation, affirmations and yoga. The presentation sets out the main attributes of its brand: the typeface, the colours and images, and the app screens. The whole tone of the app is set by images in shades of pink, which pick out the content. The interface colours are contrasting and stay out of the way of the meditations, affirmations and yoga: white #FAFAFA for links and the main text, grey #8F8F8F for secondary text, #16181A for the background. The typeface is Inter Tight, bold and regular. The screens run from sign-up and a short questionnaire to the home page with the mood of the day and affirmation cards, meditations and yoga with a player, tasks, goals and notes, and the user profile.
* INKAS Secure Mobile
- Work
- Product presentation
- Kind
- Presentations
- Industry
- Other
- Year
- 2022
- Done
- Six A4 pages that explain a messenger with hardware encryption, in black and metal.
- Case_text
- INKAS Secure Mobile is a messenger for companies: it protects chats, documents and private information with hardware encryption. The app opens only when a security card is applied to the phone. The presentation lays this out on six black A4 pages made for print. The shield, the card and the icons are rendered in metal, and a single cyan line of light surrounds the card. The app’s screens show what the card changes: with it enabled, every message is sent encrypted. I also designed the app interface.
* CheckAllNow
- Work
- App & website
- Kind
- Product UI
- Industry
- Other
- Year
- 2024
- Done
- An app for booking and memberships in service businesses: the product interface, the brand and the website.
- Case_text
- CheckAllNow is an app for service businesses that sell visits and memberships: swimming and football sections, gyms, massage and beauty salons, barbershops, clinics. A company sets up its services, memberships and staff; clients book and pay in the app; the staff confirm a visit by scanning the client’s QR code. The work covered the product interface, the brand and the website. The app handles booking and payment, schedules and staff pay, the client base, reminders and news, a referral programme and full personalisation to the company’s own style.
Contact
- hello@jeanwwd.com
- Human_site
- home, works, about